The codex

Boss compendium

Required, optional, and the ones that only appear if you did the reading.

63 Boss fights 9 Regions 75 names
#BossRegionTypeLocationRewardD
01 Zuo Shang (sparring)
Parry blue, dodge red; break guard.
Prologue Required Bamboo yard — ●○○○○
02 Zuo Shang, Shadow Sovereign (prologue)
Same loop; ends in cutscene.
Prologue Required Rain battlefield — ●○○○○
03 The Hunt (cart)
Guard sickles; dodge hook late.
Prologue Required Moving cart — ●○○○○
04 Jagged Steel
Sidestep leap, guard spin, cleanse bleed.
Weeping Creek Valley 1 Required Riverbed Jagged Steel ●●○○○
05 Peng Meng
Parry blue; dodge grab 0.6 s late.
Weeping Creek Valley 1 Required Axemaster's Fall Dread Axe ●●●○○
06 Aberrant Three-Faced Puppet
Return leveled; burst one mask at a time.
Weeping Creek Valley 1 Optional Challenge Rift Three-Headed Doll ●●●○○
07 Hua
Parry strings; leave lily patches; no Bleed.
Weeping Creek Valley 1 Optional Flesh Lily Fields Scarlet Wraithblade ●●●○○
08 The Hunt, Sixfold Scythe
Four sickles; sidestep, don't backpedal.
Weeping Creek Valley 1 Required Great Waterfall Hunter's Chain Sickle ●●●○○
09 Gold-Masked One (1/5)
Bait counters; parry; punish guard break.
Weeping Creek Valley 1 Optional Long Pillar Overlook Counterstrike Bracers ●●●○○
10 Hua Qianxiao
Parry the real swing; punish laughter.
Crimson Forest 2 Required Pangzhen Bridge Overlook Fanatic's Broken Blade ●●○○○
11 Jing Ye
Sidestep charges; break spiked shield.
Crimson Forest 2 Required Outlaw Trap Outlaw Warblade ●●●○○
12 Stone Hand Iron Fever
Circle fist strings; hit after third.
Crimson Forest 2 Required Mirrorwood Iron Gauntlets ●●●○○
13 Gold-Masked One (2/5)
Watch red blade; punish between strings.
Crimson Forest 2 Optional Waterfall Long Pillar Miraculous Scabbard ●●●○○
14 Bai Chilian
Parry early; save heals for phase 2.
Crimson Forest 2 Required Threadbound Great Tree White Serpent & Crimson Viper ●●●●○
15 Yucong
Blazing Edge required; Fire weak.
Crimson Forest 2 / 10 Optional Threadbound Great Tree Freezing Chaos ●●●●●
16 Zhuo Bi
Parry shield bar; burst 10–15 s kneel.
Village of Lu 3 Required Gate yard Bastion ●●●○○
17 Master Bi Yuan
Guard-break; sidestep sword-chi fans.
Village of Lu 3 Required Lady Grounds Tianxuan Bronze Sword ●●●○○
18 Master Bi Hai
Break bell with Dread Axe/Tianxuan.
Village of Lu 3 Required River arena Kuye Temple Prayer Beads ●●●○○
19 Dusk
Kill adds; chase the copy at 40%.
Village of Lu 3 Optional Broken Puppet Pit Puppeteer's Bell ●●●●○
20 Yuzan
Dodge red blades late; leave teal orbs.
Village of Lu 3 Required Well testing grounds Heartrend Pipa ●●●○○
21 Mu Xiaokui
Dodge bursts; leave crimson rings.
Village of Lu 3 Required Lakeside Wild Oriole; Fiend Saws ●●●●○
22 Acolyte Yanru
Dodge doubles; parry the real one.
Village of Lu 3 Optional Terraces scarecrow Yanru's Blazing Mask ●●●○○
23 Blaze
Flameward; parry blue, dodge red slam.
Pangzhen 4 Required South Gate Bridge Fire Meteor ●●●○○
24 Cavalrybane
Parry wide swings late; punish recovery.
Pangzhen 4 Required Pavilion of Knowledge Armybreaker ●●●○○
25 Wu Xuan
Dodge red finisher; at 70% avoid purple.
Pangzhen 4 Required Backstreet Archway Wolfjaw ●●●○○
26 Gu Wanyue
Fog = grab; don't chase after one dodge.
Pangzhen 4 Required Pond of Fading Song Fanatic's Fragment ●●●○○
27 Corpse-Eating Xue
Clear copies with wide attacks.
Mandate Encampment 5 Optional Mass Grave Starts Xue tale ●●○○○
28 Wan Jun
Sidestep slam; punish long recovery.
Mandate Encampment 5 Optional Gatehouse yard Bashpole ●●○○○
29 Red
Parry; don't overcommit.
Mandate Encampment 5 Optional Dovecote rooftop — ●●○○○
30 Chief Disciple
Kill six first; sprint across thread fans.
Mandate Encampment 5 Optional Three Towers Swordsman's Summon ●●●●●
31 Wu Lengshuang
Parry the snap, not wind-up.
Mandate Encampment 5 Optional The Confinement Soft Snake Sword ●●●○○
32 Yubi
Stay off-axis; parry blue finisher.
Mandate Encampment 5 Optional Encampment end Baishan Stormswords ●●●●○
33 Xie Qiudong
Interrupt casts; burst before heals.
Pangzhen 4 Required Green Serpent House Everflow ●●○○○
34 Chang Hong
Sidestep charges; dodge seven-hit string.
Pangzhen 4 Required Ancestral Shrine Square Thunder Spear ●●●●○
35 You Loong
Punish when he surfaces; beat before Flame.
Pangzhen 4 Optional Waterways You Loong's Deluge ●●●○○
36 Flame
Flameward; execute the last Ho-Ho.
Pangzhen 4 Required Lion Dance Hall Dormant Flaming Mane ●●●●○
37 Acolyte Lei Ting
Leave marked circles; punish landing.
Pangzhen 4 Optional Old Man Gen's Leiting's Thunder Mask ●●●○○
38 Soulclaimer
Guard spin; kill Baishan adds first.
Pangzhen 4 Required Dockside Warehouse Parting Hooks ●●●○○
39 Zhu Yuan
Fight in open half; dodge flame walls.
Pangzhen 4 Optional Sha-Chi Tower bottom Scorching Flames ●●●○○
40 Grief-Stricken Jin
Thin six adds; interrupt scream.
Meigu Lake 7 Required Shallows Dock Embroidered Shoes ●●●○○
41 One-Eyed Archer
Close gap; dodge on red aim.
Meigu Lake 7 Optional One-Eyed Isle One-Eyed Bow ●●●○○
42 You Loong (frenzied)
Circle trident; punish thrust.
Meigu Lake 7 Optional Blackwater Dock Loong Trident ●●●●○
43 Yan Qiansui
Arrive full HP; dodge notes, close in.
Meigu Lake 7 Optional Songhouse Illusory Pipa Strings ●●●○○
44 Heartpiercer
Guard streams; keep Sha-Chi >100.
Meigu Lake 7 Required White Serpent House Sundering Dual Axes ●●●●○
45 Acolyte Guhe
Leave poison cloud; cleanse.
Meigu Lake 7 Optional East dock Guhe's Venom Mask ●●●○○
46 Gold-Masked One (3/5)
Bait counters; parry red blade.
Meigu Lake 7 Optional Midlake Long Pillar Quenched Flaming Grip ●●●○○
47 Gold-Masked One (4/5)
Same, harder; use arena edges.
Meigu Lake 7 Optional Phantom Illusionist Ruins Bloodline progress ●●●○○
48 Blizzard Blademaster
Ring bell first; dodge freeze/red.
Meigu Lake 7 Optional Whiteshadow's Fall Whiteshadow ●●●●●
49 Iron Butcher
Sidestep axe; punish downswing.
Mountain of Imprisonment 6 Optional The Lady's Path Iron Butcher Mask ●●●○○
50 Bi Feng
Dodge red grab; avoid spin.
Mountain of Imprisonment 6 Optional Commander's Platform Juggernaut ●●●●○
51 Kui Yanyan
Stay mid-range; punish whiffs.
Mountain of Imprisonment 6 Optional Shrine Outer Gate Missing Lift Crank ●●●○○
52 Jade-Face
Find the real mask; kill doubles.
Mountain of Imprisonment 6 Optional Lady's Shrine Seamless Death ●●●○○
53 Huangxing
Watch red flash; punish pole recovery.
Mountain of Imprisonment 6 Optional Lady's Shrine hall Flying Guillotine ●●●●●
54 Puppet Scavenger + Hansui
Kill Hansui first; then scythe arm.
Weeping Creek Valley late Optional Scavenger Pens Crystal Puppet Eye ●●●●○
55 Yuding
Guard sweeps; last-quarter grab kills.
Mirage Estate 10 Required Training Grounds Crescent Blade ●●●●○
56 Qiu Feng
Parry second cut; punish lunge.
Mirage Estate 10 Required Mourning Hall Wraith Mask ●●●○○
57 Lei Dang
Red aim line = shot; dodge sideways.
Mirage Estate 10 Required Perfect Vessel Pond Tiger Cannon ●●●●○
58 Mo Yuan (Gold-Masked 5/5)
Patient counters; parry red blade.
Mirage Estate 10 Optional Mirage Long Pillar Bastion of Mo Mask ●●●●●
59 Crusher and Saw
Dodge all red; snow cloud hides 2–3 s.
Mount Soulrend 11–12 Required Giant's Lair Bonesaw ●●●●○
60 Leng Tu
Five-stage gauntlet; save heals.
Mount Soulrend 11–12 Required Soulrend Cliff — ●●●●○
61 Meng Hua
Dodge orb→red; collect dark fragments.
Mount Soulrend 11–12 Required Soulrend Cliff Lady's Fan ●●●●○
62 Zuo Shang, Shadow Sovereign (final)
Chip stagger; no greed.
Mount Soulrend 11–12 Optional Fallen Dream — ●●●●●
63 Zuo Shang, True Lóng
240,630 HP; punish gold charges.
Mount Soulrend 11–12 Optional Fallen Dream lake Aureate; Radiant Heart ●●●●●

D = editorial difficulty (1–5) on Pathbreaker. Counts differ by source: 63 encounter slots, 75 name strings, 74 Archive titles.